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Witchaven II: Blood Vengeance : ウィキペディア英語版 | Witchaven II: Blood Vengeance
''Witchaven II: Blood Vengeance'' is a fantasy-themed first-person shooter video game released in by Capstone Software. The game is a sequel to 1995's ''Witchaven''. Just as its predecessor, it uses Build engine of ''Duke Nukem 3D'' fame. It was Capstone's last proprietary game before they and their parent company Intracorp went bankrupt. In ''Witchaven II'', the player controls the returning knight Grondoval, the hero of the first game, as he is trying to stop an evil witch from carrying a titular blood vengeance in revenge for him having slain her sister in the original game. It received generally mixed or average reviews and was noted for its bizarre ending. ==Gameplay==
The sequel's gameplay system is very similar but features some other improvements over the first game, such as possibility to wield two weapons (one in each hand) and to hold a shield in the non-weapon hand. Compared with the previous game the level of difficulty was also increased and the graphics were partially refined. Unlike the first game in the series it came with the Build level editor which meant that the players were able to create their own levels. Unlike in the first game, most enemies are men instead of monsters.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Witchaven II: Blood Vengeance」の詳細全文を読む
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